Chinese
Chinese
Chinese

NYC Parks Website Redesign

Revamp an Instinctive Data Structure & Compelling Mobile-Friendly Web Interaction for NYC Recreation Areas.

My Contributions

As a UX Designer and researcher, I collaborated with two graduate students from Pratt Institute. I was fully involved in the complete user research process and conducted six user interviews. Facilities page, Hi-fi Prototype visual and interaction design, and finalizing filter system.

Research: Questionnaire, User Interview, Competitive Analysis, Affinity Diagram, Card Sorting, Tree Testing, Information Architecture, and Usability Testing.

Design: Sketching, Wireframing, Prototyping, Interaction & Visual Design.

Duration

Duration

4 months, 2022.09

Client

Client

NYC Parks

Tools

Tools

Miro /Figma /llustrator /Photoshop /Optimal Workshop

Team:

Team:

Xinru, Keyi, Sneh, Cici, Bhavna

About

The New York City Department of Parks & Recreation's official website, NYC Parks Website, operates under the guiding principles of increased greening, improved access to recreational and fitness opportunities, and using parks as a vehicle for community and economic development. As a powerful tool to fulfill this vision, our client sought our assistance in revitalizing their current website with the aim of enhancing user engagement and connectivity.

Problems

Problems

Problems

  • Dual navigation menus lead to user bewilderment.

  • Insufficient fine-tuned filters for quick park choosing.

  • Subpar web accessibility functionality, and unavailability of a matching adaptive mobile edition.

Goals

  • Develop a minimalist user interface that emphasizes enhanced clarity and accessibility of information for users.

  • Simplify the search process by giving priority to the search bar, simplifying filters, and redesigning the card layout.

  • Adopt a clean, cohesive, and inviting visual identity.

  • Ensure a mobile-friendly experience with the use of responsive design.

  • Develop a minimalist user interface that emphasizes enhanced clarity and accessibility of information for users.

  • Simplify the search process by giving priority to the search bar, simplifying filters, and redesigning the card layout.

  • Adopt a clean, cohesive, and inviting visual identity.

  • Ensure a mobile-friendly experience with the use of responsive design.

  • Develop a minimalist user interface that emphasizes enhanced clarity and accessibility of information for users.

  • Simplify the search process by giving priority to the search bar, simplifying filters, and redesigning the card layout.

  • Adopt a clean, cohesive, and inviting visual identity.

  • Ensure a mobile-friendly experience with the use of responsive design.

Research

- User Interviews - Journey Mapping - Storyboard

Research

- User Interviews - Journey Mapping - Storyboard

Research

- User Interviews - Journey Mapping - Storyboard

Strategy

- Persona - Card Sorting - Tree Testing - Information Architecture - Competitor Analysis

Strategy

- Persona - Card Sorting - Tree Testing - Information Architecture - Competitor Analysis

Strategy

- Persona - Card Sorting - Tree Testing - Information Architecture - Competitor Analysis

Design

- Task/User Flows - Paper Prototype - Wireframe

Design

- Task/User Flows - Paper Prototype - Wireframe

Design

- Task/User Flows - Paper Prototype - Wireframe

Validate

- User Testing - High-Fidelity Prototypes

Validate

- User Testing - High-Fidelity Prototypes

Validate

- User Testing - High-Fidelity Prototypes

Research

Methodology

We employed Interviewing, Observations, and an Online Survey as research methods. Two parks in different New York boroughs were chosen. Initially, generic questions were posed to grasp visitor types. Observing park-goers, we noted a prevalent presence of people with kids. This led us to tailor specific questions for this demographic, aiming to uncover website shortcomings and desired content.

Insights from interviews informed user journey mapping and storyboard, revealing user frustrations, perceptions, and intentions when using the website.

User Group

 The focus group we chose to delve deeper into is “People who visit parks with/for kids''. The motivations for people like parents and grandparents were 2 fold in terms of their visit. Their primary motivation was activities for kids and some had a secondary one as well in terms of their own interests which could also involve kids. Nannies and teachers in parks had different sets of emotions and motivations as they were in parks as a part of their jobs, hence kids were the only decision-making factor for their choices.

User Journey Mapping

Storyboard

Insights

People are looking for a low effort and highly intuitive platform

People usually search google for parks. Social media groups and websites such as mommypoppins and timeout are also used. Despite parks having their own websites very few use it as it lacks information, isn’t intuitive and moreover has data scattered across multiple sites.

01

People are looking for a low effort and highly intuitive platform

People usually search google for parks. Social media groups and websites such as mommypoppins and timeout are also used. Despite parks having their own websites very few use it as it lacks information, isn’t intuitive and moreover has data scattered across multiple sites.

01

People are looking for a low effort and highly intuitive platform

People usually search google for parks. Social media groups and websites such as mommypoppins and timeout are also used. Despite parks having their own websites very few use it as it lacks information, isn’t intuitive and moreover has data scattered across multiple sites.

01

Kid's age is a big factor influencing a park visit

Parents or nannies visiting with kids take into consideration the play area, nature of swings and installations in the play area before getting their children. If a  play area is better suited for older children they just leave.

02

Kid's age is a big factor influencing a park visit

Parents or nannies visiting with kids take into consideration the play area, nature of swings and installations in the play area before getting their children. If a  play area is better suited for older children they just leave.

02

Kid's age is a big factor influencing a park visit

Parents or nannies visiting with kids take into consideration the play area, nature of swings and installations in the play area before getting their children. If a  play area is better suited for older children they just leave.

02

Parks can be a social place for kids

People conduct activities for their kids, for example, birthday parties, group classes, school events etc. Adults accompanying these children socialize amongst themselves as well resulting in small communities being formed. Lot of playdates also happen as a result.

03

Parks can be a social place for kids

People conduct activities for their kids, for example, birthday parties, group classes, school events etc. Adults accompanying these children socialize amongst themselves as well resulting in small communities being formed. Lot of playdates also happen as a result.

03

Parks can be a social place for kids

People conduct activities for their kids, for example, birthday parties, group classes, school events etc. Adults accompanying these children socialize amongst themselves as well resulting in small communities being formed. Lot of playdates also happen as a result.

03

Safety and Location

Safety is a top priority for parents and nannies when visiting parks with children. Park location is the most important factor when choosing which one to visit. Families prefer parks close to home and are open to exploring new ones if easily accessible by transportation.

04

Safety and Location

Safety is a top priority for parents and nannies when visiting parks with children. Park location is the most important factor when choosing which one to visit. Families prefer parks close to home and are open to exploring new ones if easily accessible by transportation.

04

Safety and Location

Safety is a top priority for parents and nannies when visiting parks with children. Park location is the most important factor when choosing which one to visit. Families prefer parks close to home and are open to exploring new ones if easily accessible by transportation.

04

Strategy

Competitive Analysis

Our team reviewed 5 competitors’ websites in order to establish guidelines for our design by analyzing the pros and cons of each website. Our study evaluated the performance of each competitor site based on their Homepage, Navigation, Organization, Links& labels, Search, Content, Appearance, Images& Icons, Responsive design, Accessibility, Location, and Map.​

Site Map Revision

Based on the prior user research, we conducted card sorting to learn how the users grouped categories and labeled them. Afterwards, we conducted tree testing to verify our draft of sitemap which was built based on the card sorting results.

Card Sorting

  • Participants: 145

  • Cards: 43

  • Tool: Optimal Workshop

Card Sorting

  • Participants: 145

  • Cards: 43

  • Tool: Optimal Workshop

Card Sorting

  • Participants: 145

  • Cards: 43

  • Tool: Optimal Workshop

Using Optimal Workshop, we created 43 cards and six main categories including "Parks", "Events", "About", "Facilities"and "Help" for card sorting.

Using Optimal Workshop, we created 43 cards and six main categories including "Parks", "Events", "About", "Facilities"and "Help" for card sorting.

Findings


  • The main navigation can be condensed when categories are similar

Condensed main navigation can be achieved through categorizing information in a similar manner. For example, we noticed that items such as "Dog runs" were placed under both "Facilities" and "Parks" categories. We also observed a similar trend with "Help" and "About" and decided to combine these categories.


  • Participant labels communicate the expectation of a filter or map

By creating labels such as 'Get Involved' for volunteering opportunities and 'Nearby' for locations that participants believed should be displayed on a map, we gained insight into their browsing habits and expectations. This allowed us to improve the labeling system and incorporate a filter and map, resulting in a more enhanced user experience.

Findings


  • The main navigation can be condensed when categories are similar

Condensed main navigation can be achieved through categorizing information in a similar manner. For example, we noticed that items such as "Dog runs" were placed under both "Facilities" and "Parks" categories. We also observed a similar trend with "Help" and "About" and decided to combine these categories.


  • Participant labels communicate the expectation of a filter or map

By creating labels such as 'Get Involved' for volunteering opportunities and 'Nearby' for locations that participants believed should be displayed on a map, we gained insight into their browsing habits and expectations. This allowed us to improve the labeling system and incorporate a filter and map, resulting in a more enhanced user experience.

Findings


  • The main navigation can be condensed when categories are similar

Condensed main navigation can be achieved through categorizing information in a similar manner. For example, we noticed that items such as "Dog runs" were placed under both "Facilities" and "Parks" categories. We also observed a similar trend with "Help" and "About" and decided to combine these categories.


  • Participant labels communicate the expectation of a filter or map

By creating labels such as 'Get Involved' for volunteering opportunities and 'Nearby' for locations that participants believed should be displayed on a map, we gained insight into their browsing habits and expectations. This allowed us to improve the labeling system and incorporate a filter and map, resulting in a more enhanced user experience.

Tree Testing

  • Participants: 68

  • Tasks: 5

  • Tool: Optimal Workshop

Tree Testing

  • Participants: 68

  • Tasks: 5

  • Tool: Optimal Workshop

Tree Testing

  • Participants: 68

  • Tasks: 5

  • Tool: Optimal Workshop

We developed 5 tasks for the tree testing with an aim to ensure accurate navigation for "About-Job", "Facilities- Accessibility ", "About-Help", and "Parks-Community".

We developed 5 tasks for the tree testing with an aim to ensure accurate navigation for "About-Job", "Facilities- Accessibility ", "About-Help", and "Parks-Community".

Findings


  • Change the categorization of certain labels

    During our analysis of the tree test, we discovered that certain questions were misinterpreted due to wording. For instance, the question "Where would you find information?" led users to believe they needed to search for a physical location mentioned on the website. Through testing participants on use cases such as finding parent communities and reporting a problem, we were able to make improvements. This led to the re-categorization of 'Community' from 'Parks' to 'Events' and the renaming of 'SOS' to 'Report a problem', which was then categorized under 'Contact Us'.

Findings


  • Change the categorization of certain labels

    During our analysis of the tree test, we discovered that certain questions were misinterpreted due to wording. For instance, the question "Where would you find information?" led users to believe they needed to search for a physical location mentioned on the website. Through testing participants on use cases such as finding parent communities and reporting a problem, we were able to make improvements. This led to the re-categorization of 'Community' from 'Parks' to 'Events' and the renaming of 'SOS' to 'Report a problem', which was then categorized under 'Contact Us'.

Findings


  • Change the categorization of certain labels

    During our analysis of the tree test, we discovered that certain questions were misinterpreted due to wording. For instance, the question "Where would you find information?" led users to believe they needed to search for a physical location mentioned on the website. Through testing participants on use cases such as finding parent communities and reporting a problem, we were able to make improvements. This led to the re-categorization of 'Community' from 'Parks' to 'Events' and the renaming of 'SOS' to 'Report a problem', which was then categorized under 'Contact Us'.

Design

Wireframe

  1. Define Tasks

Our team focused on three tasks: Events, Parks, and Facilities. Based on research, users prefer the NYC Parks website for dynamic information, especially kid-friendly events, safety, and special facilities. We created a task flow, and developed sketches and wireframes to facilitate these tasks.


Task 1:  Find an event to attend with your kid
Task 2: Find a park to take your dog for a walk  
Tack 3:Find an ice skating rink location within a park that you are visiting

Our team focused on three tasks: Events, Parks, and Facilities. Based on research, users prefer the NYC Parks website for dynamic information, especially kid-friendly events, safety, and special facilities. We created a task flow, and developed sketches and wireframes to facilitate these tasks.


Task 1:  Find an event to attend with your kid
Task 2: Find a park to take your dog for a walk  
Tack 3:Find an ice skating rink location within a park that you are visiting

Our team focused on three tasks: Events, Parks, and Facilities. Based on research, users prefer the NYC Parks website for dynamic information, especially kid-friendly events, safety, and special facilities. We created a task flow, and developed sketches and wireframes to facilitate these tasks.


Task 1:  Find an event to attend with your kid
Task 2: Find a park to take your dog for a walk  
Tack 3:Find an ice skating rink location within a park that you are visiting

2. Low-Fi Prototype

Desktop Version

Desktop Version

Desktop Version

Mobile Version

Mobile Version

Mobile Version

User Testing

Our team invited a total of 15 participants to conduct user testing.

After test, the participants pointed out that prototype's overall flow was smooth and there were no major logic or usability issues. Based on the feedback and observations, we developed two additional iterations of the prototype before finalizing the design.

Style Guide

Style Guide

Style Guide

  • Keeping colors vibrant, accessible for our main users (People with kids & Kids).

  • Sans-serif font to keep the content playful and in-line with the theme of parks.

  • Rounded buttons to address the secondary audience and give a minimalist and calming effect.

  • Using colors to replicate colors of leaves.

  • Keeping colors vibrant, accessible for our main users (People with kids & Kids).

  • Sans-serif font to keep the content playful and in-line with the theme of parks.

  • Rounded buttons to address the secondary audience and give a minimalist and calming effect.

  • Using colors to replicate colors of leaves.

  • Keeping colors vibrant, accessiblr for our main users (People with kids & Kids).

  • Sans-serif font to keep the content playful and in-line with the theme of parks.

  • Rounded buttons to address the secondary audience and give a minimalist and calming effect.

  • Using colors to replicate colors of leaves.

High Fidelity Prototype

High Fidelity Prototype

High Fidelity Prototype

Home Page

Home Page

  • Create a streamlined Navbar emphasizing enhanced clarity and effortless access to information for users.

  • Create a streamlined Navbar emphasizing enhanced clarity and effortless access to information for users.

  • Helps visitors quickly find outcomes and offers “Parks near me” for easy access. Engaging visuals enhance user curiosity and interaction.

  • Main banner search bar assists users in locating results swiftly, plus "Parks near me" offers convenient

  • Main banner search bar assists users in locating results swiftly, plus "Parks near me" offers convenient

  • Popular event cards foster user engagement, making the site more trustworthy and efficient.

  • Popular event cards foster user engagement, making the site more trustworthy and efficient.

  • Interactive park history map, tap pin to discover the parks' past. Cater to children's cognitive development needs.

  • Interactive park history map, tap pin to discover the parks' past. Cater to children's cognitive development needs.

  • Interactive park history map, tap pin to discover the parks' past. Cater to children's cognitive development needs.

Events Page

Events Page

  • The upcoming events carousel and sticky filter bar cater to both casual browsers and those seeking specific activities.

  • The upcoming events carousel and sticky filter bar cater to both casual browsers and those seeking specific activities.

  • Shortcuts access to top-rated happenings or groups (such as Kids Friendly).

  • Shortcuts access to top-rated happenings or groups (such as Kids Friendly).

  • Shortcuts access to top-rated happenings or groups (such as Kids Friendly).

  • Members are welcome to join our group through Community, allowing them to connect with locals for park meetups and shared activities.

  • Members are welcome to join our group through Community, allowing them to connect with locals for park meetups and shared activities.

Filter System

Based on user testing results, it appears individuals favor filters over search functions. They tend to opt for filtering systems, particularly when they are easy to understand. The completed prototype focuses on the design of the filtering system, with 3 diverse filters tailored to the various functions and content they offer.

  • In the Events page, due to the vast number of classifications, a hybrid filter should be implemented. It should have a horizontal layout for date, location, and type, and a vertical layout for easy search of events for different age groups, categories, and prices.

  • The most important factors when users search for parks are distance and safety. The map is accentuated with park filters and a horizontal filter bar featuring keywords to help users find results directly.

  • Visitors can find a park featuring their preferred facilities or identify a particular facility's location inside a park. The search and filter bar works with a map with organized filter symbols.

Responsive Design

  • Condensed menu bar.

  • Enhancing content arrangement.

  • On event page, streamline filter system.

  • Employing swipe-ups for sorting options and payment page.

  • Persistent map button anchored at the bottom, offering location details whenever needed.

Interactive Prototyping

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© 2024 Designed by Xinru Wen.

Get in Touch

© 2024 Designed by Xinru Wen.